Hi !
For some time, after thé disconnection timer was changed to include an option to ‘‘Claim Victory’’ after 1 minute of disconnection (to avoid a longer wait of 5 minutes if thé opponent escapes whilst losing), there have been discussions of re-augmenting thé timer to allow time to reconnect and prevent abuse
(for example claiming victory when thé opponent is winning solidly but has an internet issue).
In brief, 1 minute is a very short time in which to attempt to reconnect when one is having technical difficulties or internet issues, or even when one’s battery has run out and one must recharge and restart the device from which one is playing from.
Some suggestions were made to re-augment thé minimum duration to 2-3 minutes, or perhaps 5 minutes.
Mostly thé requests to re-augment thé minimum duration of the ‘‘claim victory’’ timer have been considered to have thé potential to reintroduce potentially annoying situations, when an opponent ‘‘escapes’’ and leaves in a losing position.
However, there have also been cases of opponents claiming victory via thé ‘‘disconnection timer’’ when losing solidly, which I’ve encountered in my own games and whilst watching others.
In such situations, especially if thé ranks are very imbalanced, it doesn’t seem to make much sense or benefit thé players or OGS to allow claiming of victory after 1 minute of disconnection,
And when there is a large rank différence — (as has often been thé case in my games, e.g. 4-6d vs DDK or SDK) — it only serves to incorrectly rank both players, sometimes causing thé stronger player’s rank to drop significantly and artifically augmenting thé weaker player’s rank – and it can imbalance future matches and handicaps as a result.
In my case, it has dropped me by one or two ranks after playing with internet/technical issues+games in which I got disconnected, at times in which I reconnected after less than 2-3 minutes of connection problem, only to find that my opponent had claimed victory in a solidly losing position, and when I don’t play often, it requires many more games to regain a correct ranking)
What about disabling the ‘‘Claim Victory after 1+ minute of disconnection’’ option for games in which thé AI considers the score close, or in favour of the person who has disconnected ?
(similar to the anti-stalling feature’s function, which only activates when games are in the favour of the player who has tried to pass to end thé game)
That would allow the ‘‘anti-escaping’’ aspect of the disconnect timer to function when a player leaves thé game whilst losing solidly instead of resigning, whilst hopefully also preventing to a large degree using the ‘‘claim victory’’ button to end games in which one is losing solidly, or in which thé score is as of yet undecided, and an opponent has an internet problem.
Thanks !

