Trying to understand curious endgame scoring scenario

In the game below, after move 96, my opponent and I were placed in the curious position where either of us placing a stone anywhere except inside our territories would have resulted in massive losses. For example, if one of us had placed at J9, the other could have placed at H6, eliminating a game-deciding amount of stones.

My opponent appeared to be winning, so it would only make sense for him to pass; then, either I would pass and we would score, or I would be forced to play and he could have claimed my stones.

However, the scoring system adjudicated that all of his stones right of the D rank should be removed, as opposed to my 7-shaped group of stones at the top left of the board. Obviously this would cause me to win, so my opponent was placed in the position of neither wanting to play nor wanting to score. Theoretically we could have just passed indefinitely, but he gave me the game.

I’m very new to Go, so I’m not sure what happened. Was there an oversight in the scoring system? Should we just have selected my 7-shaped group of stones instead of his to eliminate? Should I have resigned?

Answers appreciated, thanks!

Whoops, forgot to link the game: http://online-go.com/game/1218022

Theoretically we could have just passed indefinitely

That’s what causes the game to end, i.e. enter scoring phase. Simply because both players don’t want to play more moves.

Was there an oversight in the scoring system?

In fact that position should be seki (both groups are alive). So either the system got that one wrong or one of you clicked the stones to mark them dead.

neither of us clicked the stones

This is why we give you the ability to mark/unmark groups and individual stones in the stone removal phase if you determine a group is in seki and our auto-scoring system doesn’t pick it up.

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Well, it looks like this was just a case of newbs being newbs then >___>

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yeh we both didn’t know you could click stones to toggle life/death but we know now

thanks for the help :slight_smile:

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