Upcoming changes to the Play page and general time settings

I think what most people will interpret from “3 stones threshold” is “up to 3 stones of handicap”. Should the system interpret this as “3.99” instead of “3.00”?

Indeed, even up to 9 stones isn’t weird at all. As a system default, I think “up to 9 stones of handicap” is good, because it maximizes opponents within the bounds of standard handicap sizes. Players that want to wait longer for fewer stones can reduce their personal threshold.

Maybe the problem is that the same default is being used for both handicap and non-handicap games.

  • For non-handicap games, the settings define how lopsided an expected game result should be. A system default of “up to 3.00 ranks away” makes sense.
  • For handicap games, the settings define how lopsided the starting position should be (but not the expected game result). A system default of “up to 9 stones of handicap” makes sense.

To be coherent, I think you need really two separate sliders.

  • How lopsided can the initial position be? (max handicap stones, defaults to 9, hidden and interpreted as “0” if someone turns off handicap games")
  • How lopsided can the expected game result be? (max rank difference after subtracting handicap, defaults to 3, hidden and interpreted as “0.99” if someone turns off non-handicap games)
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