Hi All.
Handicap games are not so popular at this site. But my firm opinion is: in Go, handicap is a part of game, and a part of its beauty. But this is true only if that handicap is correct…
Here is what I observed, when playing handicapped games. Left column is difference in ranks of players, right - given handicap.
At the moment, we have same komi AND stones for rank differences 1, 2, 3, 4.
According to Old Japanese Recommendation rank difference should change komi by 3 per one rank, and reset komi to standard_komi - 3 (5.5 - 3 = 2.5) and add one stone per 4 ranks, so it should look like this (I added 0.5 to komi in Black’s favor, as it is done on our site, so no draw is possible, but kept the point of Old Japanese Recommendation):
This looks OK to me…
Note: 0 handicap stone means that black just plays first. For 2 (or more), white plays first, but black already has two (or more) stones.
Hi, can I bump this? Handicapping for 9x9 still looks funny. In a recent game I played: https://online-go.com/game/1426649 the rank difference was 5 and the handicap was a 3.5 komi instead of a 5.5 komi (no stones). I would have expected my opponent to get a bigger compensation for such a rank difference.
It seems like the handicap was set to “1” for that particular game, which results in a 3.5 komi.
Setting komi to “auto” would have resulted in some stones for the weaker player.