Werewolf Go (setup thread)

However, forcing capture makes it easy to decrease an opponent’s score by throwing in stones in an annoyingly 2-space gap way, resembling efficient space-filling problems

I suggest instead that we use a komi, based on N villagers and M werewolves on a board of size X to have X2(N - M) / (N + M). For instance, 5 villagers and 4 werewolves would lead to 1/9 of the total intersection going to the werewolves as komi.

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