Surprise by the estimation of strength, KGS seems to have inflated ranks compared to OGS. I’d be happy to be around 4k to 9k (range of estimation). Considering how my low score toward calm and safe, it says one of my bad things I need to improve is understanding the concept of sente and gote.
The KGS equivalent of strength of the player: 6k ± 2.63
The following image shows the strength (red line) with 68% confidence interval (blue line). The confidence is accurate only when the sample is large enough.
Strength: 6k ± 2.63
Territoriality Moyo Territoriality: 5.132175922393799 ± 1.43 Territory
Novelty Classic Novelty: 4.713472366333008 ± 1.63 Novel
Aggresivity Calm Aggresivity: 3.496255874633789 ± 1.42 Fighting
Thickness Safe Thickness: 3.627715587615967 ± 1.48 Shinogi