As for vice versa … If the biggest “capture differential” represents how many more of my stones that my opponent captured before I lost, well, that describes most of my games.
As a newbie, I’ll come back to report when the situation begins to change.
So, I watch a lot of games on OGS, and I save some really interesting ones to my SGF library for future study. As such, none of these games are mine, but they fit the brief of this thread. For me, these were interesting not only because of some major captures, but because the winrate switched drastically from one to the other late in the game - so they are all cases where someone was able to snatch victory from the jaws of defeat
For instance, in this game, White had a comfortable 18-20 point lead, until they made a -133 point mistake at Move 244
In this game, Black was leading by 124+ points in midgame, but then White was able to turn it around at Move 186, take the lead by 27+ points, and Black resigned
In this game, White was hanging on to a tenuous 5+ point lead through most of the game, but just ended up with too much bad aji in the endgame, and Black was able to turn it around with some shrewd play starting at Move 241
Couldn’t resist posting one more - so, on the topic of “big dragons never die” - I saw this Cho Chikun pro game on a Dwyrin real board YT playthrough, and I found it fascinating. Both players juggled their weak groups very well, right up until the end when Cho Chikun just devastated the big group which started on the left side, and then fought all the way over to the right edge. White resigned at Move 185, but OGS score estimator guesses Black leads by 148.7 points