Why do reviews only allow one party with control at a time?

Give control” button always will be too slow.
We need “Take control” button instead. So I don’t wait when opponent will allow me to place stone.

A button to “request control” would be helpful.

1 Like

No button is needed actually.
With 1st click on the board you will get control and with 2nd click you will place the stone. It will give maximum speed and solve problem of simultaneous clicks from both players.

It’s bit like when discussing, I may not like to get interrupted in the middle of a sequence, same as being cut in the middle of a sentence.

3 Likes

This sounds like a huge headache though. Even in over the board reviews you don’t have two people trying to place stones at the same time. Except of course when you’re helping replaying the game, but the arrow keys do that for you, the record is stored. If you’re asking someone for their input you pass control on the review - it does make sense.

What’s useful about the current system is that one person can explore and place things and if you want without interrupting them, you can also navigate and test a few things and then when you’re ready take control and show them. It’s like you’re thinking about the position in your head while they’re using the board, except you have your own copy of the board to help you.

Just imagine the confusion if I’m trying to show a variation and you just start clicking and overriding whatever I’m doing.

1 Like

Currently so fast change of control is impossible. But if you wish you will be able to allow it. If you don’t wish you will not allow. With random stranger it probably would be useless. But it may be very useful for 2 humans who know each other and currently online voice talking with each other.

3 Likes

I agree I think speedy change of review is a good idea, but probably it shouldn’t auto change when someone clicks. It kind of clashes with the existing analysis function where you can explore the game separately.

I think reviews also need to be simple for people to use. Visible buttons are kind of simple like a pass control, as opposed to hidden buttons - probably a lot of people won’t think to find the players name and for the button to be on that popup player card.

It’d probably be hard to explain the auto swap of control.

Probably trivially resolved, but if it’s every time you go to use it it causes some collision issue, probably people won’t use the review.

1 Like

Something could be done is a separate editing (possible at the same time) hidden from the others and a publishing of your edit (when you think it’s convenient)

1 Like

Online Review Forum
each post is text message + interactive copy of original game below with additional branch added in game tree

This has been put in practice already but it has some inconvenience, need to be well organized and it’s a manual process which could be more integrated to the demo functionalities.

See as a collective review:

At the moment when simultaneous operations occur, it might indeed be troublesome and you may need to revert the board state, but I thought that you could simply revoke the other person’s control rights when that happens.

I also question whether it’s possible to properly review with someone who frequently performs simultaneous operations in the first place.