First we need to fix it so it doesn’t trigger if a pass would change the area scoring result by more than 0.49 points, then after we see how well it prevents premature triggering, we could possibly discuss lowering the required number of passes to 2
n.g.l. i like that one can end a lopsided game earlier than dame, but I would find removing/lowering the pass requirement a reasonable tradeoff.
Maybe you miss that your opponent was a 19 kyu?
I don’t think you can expect a 19 kyu to estimate the game correctly.
And he normaly has no clue if such an invasion can succeed or not.
How about saying in the chat “Could you please pass so we can end the game and score?” As Koala’s opponent is only 19k, I expect that such endgame desperation invasions do sometimes work against other 19ks (indeed they could have worked against 11k Koala, and wouldn’t it have been poetic for it to live after the 3rd pass trying to trigger OGS’s anti-stalling feature!) so it is not so unreasonable for him to do them. Indeed I thought there was a non-zero change Koala could allow the top group to become a seki due to his desire to pass rather than play moves to clearly kill the invasion.
As Mark Twain / Albert Einstein / Confucius said:
Do not ascribe to malice, what can be adequately explained by incompetence.
“Could you please pass so we can end the game and score?”
For some reason I though that was forbidden by the same rule that says that we are not allowed to ask our opponent to resign.
In any case, I solved the problem of how to finish this game by resigning, so that I did not need to spend more time on it.
When anti-stalling doesn’t work properly, there is always the option of resigning.
Perhaps it would be meaningful to introduce a feature on the ladders that forbids you to challenge someone in the ladder who have a difference in rank of more than 4-5, so that the participation in ladders is more enjoyable.
When there are tournaments, one can always avoid the tournaments that do not match according to strength. Unfortunately there is no such option for ladders, which results in a lot of games which are less than meaningful.
If we get more ladder customization, then fine, but i am very opposed to this for site-wide ladders
I’m not sure this is really a thing.
In practice, I have seen players be way more rude than that to each other in chat.
When your opponent is 19k, they will be given the benefit of the doubt on a lot of dumb endgame invasions.
I want to add that even in this situation, the report function can help you.
The reason is that even if there is no consequence for the “offender” from a site rules standpoint, moderators can still annul the game so that you don’t have to lose your rating points (and your opponent’s rating is not distorted similarly).
Informally it is a thing.
You can find statements to this effect in threads.
The gist is that really there is no safely polite way to say “you need to resign now”.
Just because there are ruder things said in chat doesn’t mean that this or those are welcome.
Of course, if you can manage it in a specific circumstance, then good luck to you, no-one complains no harm no foul…
IMO Koala is way too impatient here anyway … someone who can’t wait a few hours for moderation on a game that’s days-per-turn is going to experience the other player as “stalling” frequently no matter what rules or guidelines are in place
In a scenario where escaping is allowed because we all think that “waiting for correspondence turns costs nothing”, what is the mad rush to finish this game anyhow?