Disclaimer. I’m DDK. What do I know?
But I do find it fascinating.
I like how you said “conventional wisdom”.
One thing I’ve noted before (though it didn’t get any uptake/response at the time) is that the concept of a “good move” is a very relative thing: relative to the player’s skill and ability.
With the arrival of AlphaGo, I think this aspect of “conventional wisdom” is heightened.
Haley says at one point “[pros would play here but…] I think that we can be confident that this is a better move because AlphaGo played it”.
But obviously it’s only a better move if you know why and what to do next.
So this becomes a topic for the pros to figure out, and they might do that by analysis to work it out, or by simply copying that variant and seeing if it works out better and learning that way.
To slowly get to the point: this doesn’t mean that it’s better for the rest of us
Now, even more than before, our “conventional wisdom” needs to be layered with “for whom?”
Before, there was a certain element of this. You might say “DDKs should do this, but Dans do this” (*).
Now, though, I think there’s an extra “layer” of conventional wisdom that we need to be conscious of.
It doesn’t mean that “conventional wisdom for DDK/SDKs goes out the window”. It’s more like “if you are strong enough, there’s this extra layer to be aware of”.
Some moves might flow straight down, like playing the high small knigh in response to the low small knight approach to 3-4. But other things might remain a mystery only to be played by players who can see 100s of moves ahead, like tenuki away from a 3 stone stick.
Anyhow, I’ll keep trying to play Dwyrin’s Basics conventional wisdom, and let you gurus flow the knowledge down
(*) There are even cases I’ve seen where “DDKs do this, SDKs do this other thing because they know blah, but Dans do the original thing because they know even more than SDKs”. But that is an amusing exception to pre-AlphaGo conventional wisdom.