There won’t be a unique solution for many of the puzzles you find in Go, unless it’s about capturing or living with a certain group, and that its status decides the game. It’d be a fairly limited set of puzzles in that instance.
In a different thread (The Conquest of Go - A Videogame featuring Go Gameplay - #223 by shinuito) there was a small discussion about trying to make puzzles from games. AI sensei has a tool that picks the big enough mistakes from a game and makes them a puzzle, but at the moment it’s more “Guess the ai move” than find the solution (full sequence) to this puzzle.
There was a more recent update where AI sensei let you create custom puzzles/solutions but it’s stops being automated at that point.
I agree though, it would be a cool feature to generate puzzles from games.
I left the ideas I had at the time in that other thread, but I’m not sure how usable they were. If you have some ideas on how to go about it it’d be cool.