Hi, I was reading this interesting post, but I see it more related about how to teach to newbies. And it’s ok, but my concern is not about “how to”, but retention, and I ask to get feedback.
How to “transfer” hype to others to get it into Go?. And I think, is so impossible, because to understand the key concepts of the game, you first need to learn to play and get some level into it, and the first impression is the key, but you don’t show shapes, ko fighting, liberty races and so on in the first session.
A basic point to learn and try Go, is getting interest on it. If you have interest, you will be over the first basic steps and wait for the most complex things that makes Go beautiful, I guess this is known.
But, if you don’t have any important previous interest, probably you will not get to that point. Attract and retention is the hardest part to get newer players. Create interest, hype, for that person to play without you and ask you questions. To start to see the beauty of the game, several steps are needed, starting with basic rules, where the learner will be crushed with a huge board full of possibilities full of abstract decissions. And learner needs interest, because he has to play, to be able to advance to the next level.
A basic example is a friend of mine with I used to play chess. I know he would love Go because he loves strategy and tactics, be over your opponent with your mind skill. But it’s getting impossible to me to tranfer all the hype and express how beatiful the game is to get him to try “seriously” to learn to play.
He would like to learn and love the game, because he wants to play with me, compete like me and so on… but after all, as all lazy person, start on a new complex world sometimes is difficult. The last 2 small sessions we did in last year, ended with a “I know this game must be awesome if you left chess for it, and probably should like me (because both shares the love for strategy), but don’t attracts me, I don’t know, don’t attracts me the goal, I don’t see anything in the board (eyes and so on…)”
In the case of my friend, probably the key is that. the goal, the lack of “kill and trap the king”. I don’t know how to defend this argument. Probably, mostly sure, is not possible to defend this argument, but would like to read about other experiencies about how to approach the game to people you know will like it, or to make to grow that interest.
Regards.