How about an alternate graph, like was used in Playing Cube Go (Vorlon Go) on OGS?
Basically, it would be the dual of what is currently implemented.
How about an alternate graph, like was used in Playing Cube Go (Vorlon Go) on OGS?
Basically, it would be the dual of what is currently implemented.
Yeesh, thanks for pointing that out! PR #430 should make it less sensitive.
Appreciate you trying it out!
Sounds interesting, and a lot of the pieces are already there. It should actually be easier in the sense that edge nodes don’t need to be deduped. The main piece of work would be refactoring so that not too much graphics code needs to be duplicated. If I don’t get to it, the code is (of course) open source and contributions are welcome!
By the way, what’s a Vorlon?
I’m not entirely sure, but I think it is a Babylon 5 reference
100% correct
within the mythos of the TV show, the ongoing conflict between the Vorlons and the Shadows is often depicted as a kind of game between ancient aliens with nearly infinite powers, and also a balance of opposite aims and philosophies
quote:
The Vorlons believe in achieving strength and progress through order, discipline, and unity. Their strategy in the “game” is to guide and nurture the younger races towards a singular, ordered path, often appearing as “angels” to inspire loyalty and cooperation.
The Shadows believe that strength and evolution come through conflict, competition, and chaos. Their approach is to sow discord and start wars among the younger races, ensuring only the strongest survive and evolve, thus “kicking over the anthills” to force progress.
unquote
The symbolism being that these ancient alien races were fighting proxy wars among the primitives as a way of controlling different parts of the universe - treating the entire cosmos as their game to see which tendency would win
Is there a connection with the cube? Or @Kosh just likes the show?
To the best of my hazy recollection, the Vorlons did not play any board games on the show, so I believe the use of the cube was a way of “taking Go to the next level” and rather than calling it 4D chess, they called it Vorlon Go