Yeah I wish it didn’t
The SGF generated when downloading is very strange. It generates a variation for every move made. In particular this messes with “go to end of game” features of sgf libraries/programs. Unless there is a particular reason I don’t see, I would consider this a bug - at least a misrepresentation of the intention: this is the main (linear) game line, and it adds unnecessary bloat (see last line of every file - it is cluttered with closing parentheses).
When I download sgfs from ogs they have this nested structure and leave a lot of trailing brackets at the end. And I don’t like
I know this doesn’t matter. But I scream internally every time I open sgf like this.
[image]
I really like the subject feature. There are a couple of things that I would like the developers to consider changing.
I noticed that the AI moves are not shown by GoRilla. The reason being that they are not indicated as MOVE in de SGF file (B / W property), but as “Adding a stone” (AB / AW property). Since these are actually moves, I don’t know why they are recorded as such.
The second thing that would be nice to add is to mark the last move that the user made as “primary position” (XP proper…
I remember that using something like sabaki to view OGS game downloads, like with AI review variations was a headache, but I haven’t checked it recently probably for that reason
3 Likes