No, not unless it has been fixed recently. Some imprecise information relating to this question appeared this morning in a thread that is now closed (How to undo the results of game if AI mistaken? - #9 by Kosh), so I have started this thread to try to clarify the issue. The following was said:
“After either party makes adjustments there is a pause that prevents users from immediately accepting so in theory you can’t be tricked into accepting the wrong result with a last minute change by your opponent.”
This quote describes how accidental acceptance of a wrong score is supposed to be prevented, but acceptance isn’t usually the real issue—the scoring clock is. When I rewrote the scoring section of the OGS Guide (subsequently altered by wiki gremlins), during its large-scale revision a couple years ago, I was told that the scoring clock was 5 minutes and that it reset after every alteration to the scoring of the board. However, I found that this is often untrue. On many, many occasions I saw the clock time out long before 5 minutes, sometimes only a few seconds after a score-cheating alteration. These incidents often occurred when both sides were rapidly altering the board (because victims who don’t know how to deal with score cheating sometimes react by “cheating back”). I saw these incidents because I would arrive on the scene as a moderator, take half a minute or a minute to figure out who the winner was (not easy when the board is flashing a new state every second, like a neon sign), and then have my decision preempted by the early time out of the clock. (This didn’t always happen, of course, I also had a lot of success at stopping in-progress score cheating.)
We shouldn’t be surprised at this malfunction, because the scoring clock has also been buggy in the opposite direction, by timing out but not ending the game as it is supposed to. The mod team used to get loads of “stuck clock” reports, where the game is left in limbo and has to be manually decided by a mod. I don’t know whether or not this has been fixed.
In my opinion, wrongly scored games, where the wrong person won, should be annulled. Most are the result of score cheating, and not to annul them just abets cheating. (So far as I know, governments don’t give a free pass to swindlers by saying victims should be more careful.) Moreover, most beginners, many DDKs, and even some SDKs, don’t know what to do to counteract score cheating. Technically, one could argue that it is their fault for not reading the documentation, but I am not a fan of blaming the victim, or rewarding cheats.