More trouble possibly on the horizon. In additional to ELF games quickly running out (hitting self imposed max of quarter million), there is also the case that apparently the vast majority (70%+) of the training games all come from one single client, the same student who is using his university supercomputer since it is now the summer and no other students are using it for other projects and he gets to basically use it for LZ training to his hearts content. But just like Google throttled its own colab when the Chess zero guys started using it in earnest, the university has the right to put a stop to this at any time without any notice, plus once summer ends it doesn’t seem he will be able to anywhere near sustain current levels of output…
But I guess lowering gating to 52% “is not an option”, even though mathematically it has been proven that at 52% it is more effective than a 55% gating, and this is even more true when considering that 15block is already saturated and the entire LZ project is already at such level that it is unreasonable to continue to expect a 5% improvement per each quanta jump of new network and more granular captures must be accepted. In other words, when you’ve been bodybuilding for a decade, all the noob gains are gone and if you did a ground hog day of snapshotting back every time you couldn’t make a 5% improvement in strength or mass per week, then you’d never improve at all anymore. Its way past time to look at the reality and accept that gone are the days of adding 2 pounds of muscle mass per week and accept that it will be only a fraction of it per week. The problem with gating at 55% is that anything lower isn’t even given a chance to see the light of day and we’ll simply be stuck here forever.
Case in point, its been over ten days and NOTHING. Just tonight a new hopeful was on the horizon but alas didn’t make it.
This is the end of LZ folks.