Here are the first 8 lines from the Javascript console. They popped up immediately while I was browsing a game. The last 4 lines have the comment “Audio group - “something” - " unlocked successfully, sounds should work now”.
But I also included the first line about “not authenticated”
estimator
[Error] not authenticated
(anonymous function) (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js:2:14642)
onack (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1495107)
onpacket (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1494485)
onpacket
(anonymous function) (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:139859)
ondecoded (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1498950)
ondecoded
(anonymous function) (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:139859)
add (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1490493)
ondata (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1498916)
ondata
(anonymous function) (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:139859)
onPacket (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1485602)
onPacket
(anonymous function) (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:139859)
onPacket (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1474890)
onData (vendor.f459fb908b24daf3b08f8a1e0390f9e9.js:2:1474864)
[Log] Channel: – "" (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js, line 2)
[Log] Object (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js, line 2)
[Info] Audio group – "stones" – " unlocked successfully, sounds should now work" (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js, line 2)
[Info] Audio group – "countdown" – " unlocked successfully, sounds should now work" (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js, line 2)
[Info] Audio group – "game_voice" – " unlocked successfully, sounds should now work" (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js, line 2)
[Info] Audio group – "effects" – " unlocked successfully, sounds should now work" (ogs.5.1-3433-g06c53976-c7fb378be56ef26edbbab10cee927630.js, line 2)
Interesting, looks like it thinks the audio stuff is good to go - there’s no errors further down? I’d take the whole log if you wanna copy it all in there
I am familiar with the volume slider. For all my experiments before I posted the observation, I both muted and unmuted the volume (by hitting the symbol on the left in your picture), and manually adjusting the volume with the slider.
Later I will post a console log. When I open it now, it resumes from the console log from the other day. To clear it, I have to restart the browser