Hi. I use my account mainly for teaching. I don’t care about my rank and regularly resign winning games against students. Why do I got wrongly warned for AI usage? Thx for the answer.
I’m not moderator but I think these are automated warnings and you won’t be suspended without a human investigation. On the other hand, I see that most games you play are unranked, but that you sometimes resign ranked games in which you were ahead, or not clearly losing. So I suggest that you only play unranked games on this account.
Yeah, seems to be the automated detection system, might have indeed been a false positive… Sorry for the trouble, and thanks for bringing this into our attention ^___^
Thx.
Thx too.
I think I need to clarify something here: a warning for AI use is never issued “automatically”.
Every game is checked automatically, and some are flagged for action, but …
…every warning has been looked at by at least one person: a person who has experience with the detection tools.
We’d like to get to the point where we have such confidence that we can handle them automatically, but were are not there yet.
One of the things that does “mess up” AI detection is teaching games: there are characteristics of these that can show up in the detection system as indicative of AI, and it can be hard to puzzle out the difference.
So it’s really helpful to have feedback where a warning has been wrongly issued - a “false positive” and the reason why (teaching in this case). I’ll get this “false positive” fed back into the detection team.
However, YOU ARE NOT ALLOWED TO PLAY TEACHING GAMES RANKED.
Teaching is a form of assistance, and outside assistance is not allowed in ranked games.
The game that caused the warning to be issued was a ranked game - so “is this teaching?” would not have been a consideration. I guess it turns out that the warning was for the wrong thing (AI instead of teaching) but the game was correctly flagged for “something is not OK here”.
Does this apply to a teaching game in which the teacher does not talk to or help the student during the game, but simply plays in an instructive manner for the teaching that will happen in the review afterwards?
It shouldn’t apply, since even the moderators play those kinds of games ^^
Also sometimes game starts as a normal ranked game, but due considerable difference in players skill level, it turns into teaching game during the game.
I guess the question is “is the player receiving any assistance during a live or blitz game”
But what if the teacher plays in an instructive manner, e.g. doesn’t play too complicated sequences and/or leaves a weakness on purpose, and loses the game? Can that be considered as rank manipulation?
Well I don’t know about the AI situation.
For sandbagging, it’s easier to understand, as occasionally teachers might resign and end the game when it’s not worth playing on (they’re ahead by a certain amount). If it’s unranked it doesn’t matter. If it’s ranked, you have players being given points for losing a game inflating the students ranks, and the teacher deflating their own rank with the loss.
I don’t know how someone would judge the game moves themselves.
Technically, yes it applies.
It’s sandbagging by the teacher to not play at their full ability in ranked games.
Note that the boundaries do get tested with this from time to time, with streamers teaching online in ranked games. This is controversial and I don’t know what the right answer is.
Personally I would chose to allow the streamed instructional games that we see, for the broad instructional value they provide even at the expense of some rank distortion, but I know for a fact that this is far from a concensus.
Generally speaking ranked games are for playing at your full ability.
Why would you want or need to play your teacher in a ranked game? Makes no sense to me…
It’s counterproductive to assign a rule to all “teaching games”, since the definition is loose.
However, it seems very clear from the OP that these games should not be ranked.
^^^ I agree with the above.
We don’t need to get tangled up in various of “so what if its a teaching game like this…”
What we want is “play to the best of you ability, without any assistance, in ranked games”.
But still… personally, I think that for any sensible definition of “teaching game”, this rules it out ![]()
How about offering an option for teaching game where ranked is automatically ruled out in this menu.
Apart from invite only and rengo also an option teaching game?
Exactly what that modal needs - another option ![]()
How about:
Sandbagging
and it’s automatically unranked and reports to the mods.
Well I don’t think the suggestion is that bad. Teaching game is something often asked and I find interesting to propose it with unranked and public set by default.
That could in fact simplify the procedure and clarify OGS policy.
does it do more than just disable ranked?
It will avoid to have similar threads again.
I think we will have the same threads, just titled differently “Whats the difference between this “ranked” checkbox and this “teaching game” checkbox?”
On the other hand, if we come up with an idea for what a teaching game has that’s special, this could be cool… but what is it?
