I see the layout of matchmaking was remade. I’d like to share my opinion. Generally I like the new one. I like that I clearly see which board size I have set. In the old was it was easy to mistake. I see several options are gone, like rules preferance, but maybe it doesn’t matter, because virtually all at OGS play Japanese ones.
Those ~15 minutes, ~25 minutes etc. are a bit confusing. It took me some time to realise those are approximate times and that there are Fishers and byo-yomis below(?).
If I can ask for something: please, change those 18k - 12k etc. to -something, + something as it was before. I could set -2, +2 or something and it was very convinient.
The options for quick match with this update have been streamlined in some areas to maximise pool size and minimise queue times and also to simplify options and UI/UX. See the thread linked above for more details.
This is horrendous. How the hell am I going to find a game when there’s so many time options? It’s supposed to be “quick play”. The player pool is too small for this. Even before when clicking the quick play button it wasn’t always fast. Awful.
I absolutely hate the new format. It’s terrible. Several big problems with it:
I like being able to see what the other available games are, even after I have clicked to create my game. For example, maybe I wanted a 5 minute game, but after I create it, I see someone else makes a 6 minute game offering. That’s close enough - I’ll take it.
On mobile everything is so bloated you can’t even make the game happen without scrolling down. Everything I need used to be right there on the screen at once.
I get that you’re trying to make things beginner-friendly and not overwhelming, but this isn’t the answer yet. If you are married to this redesign and absolutely must keep it, please for the love of all that is good, give us a “simplified view” vs “power user” option (the power user option being essentially the previous way it was). I liked the graph, I liked being able to see other games that are out there. And I liked UI components that weren’t being bloated and stretched out to fill space unnecessarily.
Some of the commenters above are confused because they cannot find the list of game offers or the graph. That momentarily confused me too. They are buried beneath the Custom Games button. The layout would be more friendly if something indicated that.
It was experimental for the last month on the beta server. Now it is on the main site it will likely stay for a while, with maybe only some small changes.
Nice, I think this is a step in the right direction. I’m glad that the automatch Fischer time settings are more sensible now.
Still, I find some pairing of time controls that are supposed to lead to similar length games a bit odd. The Fischer settings check out, but the byo-yomi less so. For example, the “25 min” setting here is what I regularly play on Fox and when nobody resigns early, those games are 40+ minute long. I guess the point is that with 30s byo yomi, decreasing the main time doesn’t influence expected length of the game much.