I’m not used to create tournaments, so I don’t remember what the settings look like, but I think I recall the original TD talking about hacking the server to achieve unconventional settings.
I’m not sure.
Maybe it was for the 999 rounds of “nine nine nine” tournament.
Otherwise, any user could do that.
Edit:I just checked.
28 days + 7 days per move and 12 rounds are the standard maximum values allowed.
So anyone could start a new tournament with same settings.
I also think that an unusual performance from the former TD was the thousands of invitations he did before the tournament started.
2233 subscribers was an amazing result.
In fact, the longest tournament was 300 byo-yomi in 28 days.
I’ve seen a few tournaments use this setup and many have been put on hold.
I don’t think this setting should be allowed.
After all, even if the time is set to None, it will time out after 60 days, it’s more like 60 days simple.
Or, allow it with no problem, but
I strongly recommend adding a check that if the game is not paused (including weekends, vacations, etc.), it will time out if there is no movement for 60 days (same as None).
It’s ridiculous that a game with only one move put an entire tournament on hold for over 23 years.
It would be nice, IMO, if a little additional thought was put into the time settings of future tournaments. {I agree a game with only one move made (or only a few moves made?) should not hold up hundreds of players (or even dozens?) for years (or months?) - especially if it could be determined one of the accounts has been inactive for many months… There could be several ways to prevent a tournament delayed like that.}
…But it is nice to note that is not the case for this tournament, the last game ( Tournament Game: Through the Years: Long Correspondence (59567) R:1 (soerface vs Amenofus) ) has over 155 moves, so it seems the game will be finished in less than a decade.
It seems silly now that there is only 1 game left, but the last 5 games didn’t necessarily have 10 players, so that line was in there to show how many players are still in tournament, as some may have multiple ongoing games.
In case it wasn’t clear, I am fully supportive of you continuing to use the same template in the name of consistency. Regardless of any perceived redundancy
I started pointing out the number of players involved only in june 2021.
At that moment the number of players was little higher than the number of games.
In the beginning it was the opposite: 10038 games for 2233 players. So players were less than games. I did a chart about that. I think I posted it in this thread but I can’t find it now. So here it is (again?).
The chart starts from 2020, july the 16th. I don’t have data for the very beginning of the tournament.
Since then, the number of players has always been higher than the number of games, right until the obvious situation with the last game standing and two players.
Thank you very much.
I was just agreeing with the wink by @Sighris.
The right rational answer is the one you said before. I couldn’t say it better than that.
But out of context it actually may sound as a silly statement.
Let’s see if anyone stopped played these past years and the email notification for the second round reignites their passion for Go!
I’m eagerly awaiting @Lys 's next stat report. The next few Mondays until and including the mass timeout of the first month will probably be very interesting!