It had been cold and rainy all week and it was in the middle of the dark night that the courtiers of Kosumi Castle were roused by the horrific scream that signified the death of Court Jester Vsotvep. Within minutes the whole household had gathered around the lifeless body lying on the cold slate floor of the central hall.
The first to arrive, Cook @Gia and Chamberlain @yebellz, quickly noted that the killer could not have escaped, since the large wooden doors that gave the only entrance to the castle had been barred from the inside. Lord of the House @fiddlehead urged everyone to stay calm as Marshal @KAOSkonfused examined the corpse for a cause of death and the last members of court, Chaplain @Assai and Treasurer @You_Know_Me, arrived.
The victim’s grimace was one of pure fear, but most remarkably the only wounds to be found were four pinhole-sized incisions in the nape of the poor old jester. Master of the Hunt @Haze_with_a_Z let out a scream, while Scholar @bugcat whispered “vampyri inter nos sunt”. Indeed, there was only one explanation:
There are vampires amongst us!
Two of the inhabitants of Kosumi Castle are deadly vampires. Their goal is to fill their bloody appetite with all other members of the court. Among the innocents there are one Guardian and one Arbalestier, and the courtiers take turns being Nightwatch.
Each night will take 24 hours. During each night the following happens:
- The Vampires will choose one person to attack during the night. This person will die unless protected by the Guardian.
- The Nightwatch will be notified in a personal message that (s)he has been selected for guard duty. It will be a different courtier every night, and the order is decided by a random list at the start of the game. The Vampires will not be selected for guard duty and after every innocent has had duty once, the list will be randomised again for the next rounds of guard duty. The Nightwatch has the possibility to inspect one of the players and will be notified of the precise role of this player (innocent, vampire, guardian or arbalestier). If the Nightwatch is killed in action, the court will decide it was too dangerous to assign a Nightwatch, and no more will be selected on the following nights.
- The Guardian has trouble sleeping and chooses one person to protect during the night. This can include protecting oneself. Afraid to be found out, the Guardian will never protect the same person twice in a row. If the vampires try to attack a guarded person, they will spot the Guardian (but not recognise who it is) and decide not to attack that night, hence the guarded person is guaranteed to survive the night.
- The Arbalestier, a particularly paranoid person, never goes anywhere without a trusty crossbow. Ready to attack at any moment, but rash in making the decision, the Arbalestier will shoot immediately when attacked by the vampires or voted to be executed. The Arbalestier chooses a person to be targeted, and this target will die together with the Arbalestier.
Each day will take 48 hours. During the day, the court has a vote to suss out the Vampires. Everyone sends their vote in a personal message to me, and I will announce the results (including who has voted for whom) at the end of the day phase. The person to be executed is the one who receives the plurality of the votes (i.e. more than any of the other options). It is possible to vote to kill nobody. If the vote is a draw between two players, nobody will be killed.
Whenever someone is killed, it will immediately become clear if they are a Vampire or not, since everybody is well aware that Vampires will transform into a pile of sparkling glitter upon death.
The innocent faction wins when they eradicate all vampires. The vampires win when they eradicate all innocents. In the peculiar case that both factions are eradicated, the court jester wins.