I keep trying the auto match on OGS but 20 min is far too long. I can get 3 games on fox in the time it takes to play one on ogs. I keep trying ogs but it is just so long and exhausting. 20 minutes is for league games not for ranked games. I would like 5 minutes.
On fox there is 3 main ones.
1 min - 2000+ users
5 min - 2000+ users
20 min - 1000+ users
There is another good reason to use 5 minutes main time. Doing so minimizes the effect of escapers, because the main time does not exceed the time on the disconnection clock.
Well there are so much less players on OGS as on fox. (10 times? 100 times? Don’t remember exactly)Not sure this is really a proof.
I would even say that OGS is doing pretty well
To save me time and work and due to general laziness, can you clarify which clock type you are referring to. They are mostly the same I suppose, but they are definitely not all the same, and it’s been shown recently that different considerations apply to different clock types.
We’re waiting for the fix for that one to get deployed ( @anoek ) … while we wait we could explore more changes…
Ah hah - I may have misunderstood what that suggestion was about.
Is there somewhere in the UI that displays the automatch settings? That certainly should be updated.
I just can’t find where it appears in the UI, if so?
I had thought that the only settings we can “see” in the UI are the custom ones … which maybe should have their defaults changed to line up with automatch, but seems more optional? I’d put that in the “think about it later” bucket
Of course, probably we should display what the time settings for automatch are going to be, but that’s another can of worms
Yeah, nah, I mean: where would I see in the UI that the time settings for a Canadian automatch have changed now?
I know that the choices I have are in the automatch settings panel, but I don’t see time control details there, only a selector of time control type.
Yes… there are cans of worms here … another problem is that you can’t just “document” it, it’s in the backend code, so you have to be told by the backend what it is going to be in order to display it.
Wait how many different settings does auto match have?? Shouldn’t there just be 2? Blitz and live? The more settings you have the more you split the community.
Also has there been a fix to check custom games if no auto match is found immediately? Or check custom and then auto match? The idea being to get the player in a game much faster
It’s interesting that you say that. I thought surely we can do better, but I was discusing this with anoek literally just yesterday and he shared stats that show it’s pretty darn good already.
There’s the occasional outlier, like a recent Dan automatch that waited 13 minutes, but the vast majority of matches across all ranks are in under a minute. I’d hesitate to mess with this - it’s …you guessed it …
… a can of worms
I suspect my own worse-than-reality impression of it, like others, is due to the fact that you notice the times when you have to wait