What I think I hear you saying is that you like the new feature of being able to manually cycle all games once you’ve finished making you moves, but you don’t want it to auto advance into the new tree… is that correct? (if so, I’m inclined to agree… that was an aspect I didn’t test but should be straight-forward to adjust)
Yep, totally fair. I generally don’t use auto-advance at all so I totally forgot about this use case… I’m sure in some soon-to-come iteration this can certainly be included. However, I’ll probably wait at least a week to see if any other adjustments are needed before throwing up a PR
I’d suggest that the (0) mark had a different look than the (n) mark. In other words, to be able to identify at a glance when there are no moves to make.
Just writing 0 in the circle is too similar to the other situation.
Maybe use reverse colours?
Or a square?
Or the icon for audio “skip track”?
I’m like that with notifications myself, but I see how others would prefer the fixed indicator. Any chance it will be made optional in the next iteration, @BHydden?
Yep, initial build was mostly my work with a bit of help from @flovo, but he got the jump on me with this one and smashed it out on his own he’s been doing heaps of work on the site recently!
I possibly would have done something similar in my initial build but didn’t even think to check the styl file noted for next time!
Um, maybe I’m missing something but the black circle has disappeared completely for me. How can I bring it back? I don’t mind if it has the zero on it or not.