Due to a small issue in Steelwater Bog, Miss S. is recruiting a team of monster hunters to help protect the innocent populations of nearby villages and towns.
Monster hunting experience is not required, but please bring a team mindset as it will take a solid team effort to eliminate this threat.
This is a high risk mission and team members will be compensated accordingly.
I would like to book passage to Steelwater Bog.
I do not want to go to Steelwater Bog.
This thread is for Werewolf Game 5.1 player recruitment and rule discussion.
We will be using fairly standard werewolf game mechanics with perhaps a few surprises along the way. I have a decent idea of where I want to take this, but I’m also open to suggestions. A full list of rules and roles will be added prior to game start.
I hope the “I do not want to go to Steelwater Bog” option is the “I want to enjoy watching the game, not playing” option, and not the “I want to roleplay townspeople who did not journey to Steelwater Bog” option.
But those peoples’ lives must continue onward, as they wonder what has become of the intrepid crew Miss S. has collected, with no way of knowing the life and death struggle the crew is to encounter, whereas a spectator to the game knows all of this and doesn’t have to be that concerned.
I was joking about it not being a clear “No thanks” option. I know the idea of a pure Roleplay game here on the OGS forums has been floated before, particularly after Madness of the Martian Mimics, but I think it should have more thought than tacked onto a related but distinct project.
I think if someone is willing to put in the work to roleplay well, we could really use them in the game, and if someone just isn’t interested, it’s not going to be much benefit to have them ostensibly in anyway.