Passing when planning conditional moves

Hello,

it’s not possible to plan to pass in the Conditional Move Planner, is it? I think this would be a nice extension.

Best regards
Uwe

15 Likes

Indeed… that feature was always intended, just got kinda buried. Bumping it up on the priority list :slight_smile:

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Hello, is this possible yet? If it is, I can’t figure out how. :expressionless:

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Bumping again. I was about to create a new topic for this missing feature and was handily alerted to the existence of this post.

@anoek how’s that priority list looking? :wink:

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I hope there are many things ahead of this minor feature!

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Any word on this?

I’ve noticed you can now pass in analyse mode… I’m hoping that’s a sign that you either can now or soon will be able to pass in conditional moves

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I also found that this feature would be helpful.

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Mh… I had also thought this would be a good feature, as I often use conditional moves.

BUT, upon further thinking, it might be very confusing for the opponent if it’s their turn right again (which would look as if it was STILL their move), EXCEPT if there was some notification like “your opponent has passed”.

6 Likes

I was going to start a topic asking how to pass as a conditional move (or set a conditional response in case my opponent passes) but “your topic is similar to” pointed me here, so I would like to say that I support this idea.

Of course, the game page, games list and notifications should clearly indicate the pass.`

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Thought I’d give this another bump. : >

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Could even be extended to that big next button for scoring?

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Would this feature also include conditional dead stones acceptance? That would be nice to have after a pass.

1 Like