I imagine it’s not what people would be used to as a default for Rengo however. The usual is to share a clock, so that seems like the more natural for a default.
It seems like it’d be fine to have it that one can enable individual clocks if they wish instead?
FYI “casual mode” and “chat in challenges” are in review/testing.
Next up is letting moderators start challenges that have been lying around for “too long” (whatever they decide that means).
I plan that moderators will be able to press the “start” button on these, and it will convert them to “casual” (so anyone can escape if they really didn’t want to be in it starting now) and get them going.
As discussed before, I would rather favor an auto-cancellation rather than auto-start.
Both would be an improvement over status quo, but if the owner of the game doesn’t care enough about it to even launch it, it may be best to cancel it rather than launch plenty of games which will very likely not be followed through.
Moderators will have either option. However, my thinking is that with auto-start-casual, anyone who is no longer interested in that game will not play and it will be left with those who are interested in it… there are some super-large challenges, so you’d think these would turn into moderately decent sized games even if only half end up playing.
There’s a checkbox that appears when you select Rengo, to let you select “Casual”
Casual Games are run in Simple Time.
The effect of this is the each player has their own clock, which counts down the same amount of time each turn.
If you resign or drop out from a Casual Game, the game keeps going, unless you were the last on the team
If a person drops out while it is “their turn” the next person on the same team gets the turn, with a fresh clock
This isn’t “ideally fair” perhaps, but it is a pragmatic solution for a casual game
Moderators now have the power to start Rengo challenges (as well as to delete them). If a moderator starts a rengo challenge (presumably because it has been hanging around for too long) it becomes a Casual Mode game, with timing based on an idea of the average time per move for whatever the original setting was. The intent is that if there are players in the challenge who don’t want to be in it after the moderator started it, they can drop out without ruining it completely for everyone.
I think we can expect some of the existing old challenges to get started in this way before too long.
If you want your existing challenge converted to casual mode, you can ask a moderator to start it for you. It may be polite to try asking for this in the Rengo chat before approaching moderators individually.
This brings with it “chat in challenges” as well.
Note: you need to refresh the page to get this change.
they are trying to make you understand
i myself and other new members joining in do not need to understand this
maybe its not necessarily needed to add in a timer?
they are most probably talking about is using the settings on the rengo status