Congratulations on making this thread’s 1000th post!
Is this one still a thing? I was looking at the autoadvance code recently seems like rengo would fail in certain cases (playerNotToMove could be any player in the game), but shouldn’t be to hard to fix:
This is probably insignificant, but if you join a game and lose the requirements to join it, it no longer appears among the eligible challenges and you don’t see the withdraw button on the left.
Maybe with rank restrictions you should be kicked automatically if your rank changes before that the game starts?
The withdraw button is on the lower right in your screenshot. Am I misunderstanding the point?
I noticed that, in fact I said it was probably an insignificant thing. It doesn’t appear in the column on the left, which doesn’t seem to recognize that I’ve already joined that game.
I resigned from a casual rengo game, but it remains listed among my active games. Why is that? Seems counterintuitive.
See me continuing to look the other way (See, @Gia , you are not the only person I fail to look after sometimes )
A fix for this one is on its way (was approved/merged, in the pipeline to get deployed).
I’m this close to getting daddy issues.
Any action (balance teams, arrows or even cancel challenge) causes me to display “Challenge does not exist”, but it exists and has not disappeared.
Is it just this one, or any one (I’m starting to look now).
After that one I was able to create one that started normally. Then I didn’t try again.
(One odd one is a different kind of problem to “they are all broken”!)
Is this one still in your list? If not, we’ll chalk it up to “hmm, that was odd, let’s see if it happens another time”.
No it isn’t. It was a live casual rengo. The following one had the same settings.
Cool. There are some possible explanations for why the challenge may indeed not have actually existed anymore: a server restart at that time, or a moderator deleting it … or just a glitch. Thanks for the heads up of the possible bug.
Not sure if already reported and not sure if it’s really because of rengo, I’m on holiday but my clock is still running in this game: अचिन्त्यभेदाभेद
(To avoid a timeout I’ll make a move now though.)
I thought that’s intended behavior for casual games?
Ah, that’s entirely possible. In this specific game (rengo reduced to 1 against 1) it’s maybe not ideal. (But I’m not complaining.)
Another unimportant thing that may be worth pointing out is that pausing a game or resuming it doesn’t change anything if you don’t refresh the page until another player plays. I think I’ve also seen it with players’ elimination but I can’t test it now. Edit: confirmed:
Also, if a moderator is a player but not the active player and he pauses the game the game results as paused by a moderator (so non-mod players cannot unpause) and is not counted among the 5 pauses the moderator (as a player) would have available.
Of course, I can’t imagine a moderator abusing that.