It looks like the long-awaited audio alert for games starting has arrived! Now those of us who navigate to separate tabs, or who go and read a book, or some such, will be alerted when a game starts. Many of us are much relieved I’m sure.
Unfortunately, the audio chosen for this appears to, well, it’s rather unpleasant. Isn’t it? I see a few problems with it:
It’s the bell from a boxing match.
It’s really loud compared to the stone sounds. So a normal user will be rather startled by the volume.
It goes on for ages.
It feels completely out of place.
What sort of tone do we want to set, here? Using the sound from the start of a round of boxing cultivates an unnecessarily combative atmosphere. It’s as if we’d lifted the famous Mortal Combat “Fight!” sound. It implies violence, and whilst many people might take that sort of approach to the game, others such as myself like to be rather gentler, and we appreciate gentle sounds.
Why not a simple beep? A singing bowl? Or the chime of someone gently tapping a crystal glass? My point is that this is a choice that someone has made. It feels like someone has been slightly lazy with that choice, in a “this will do” sort of way, and I wanted to highlight that in my opinion, no, this will not do.
Let’s cultivate a co-operative culture rather than a combative one. Let’s change the sound to something gentler.
I like the bell.
I didn’t like that update wasn’t announced. When all updates are behind the scenes it makes it look like server doesn’t improve or change.
I think starting sound should be as annoying as possible so you notice it. Soft taps can be easily missed especially when you watch a youtube video. Sharp bell sound is perfect for it. But I understand that people with sensitive ears may not see it this way, and lately stone placement sounds get on my nerve little by little. Perfect solution would be sound customization of some sort, but it’s a big thing to implement.
I don’t really get the point of “violent” vs “soft” approach because of a starting bell. Sounds analogous to “videogames make people violent” argument.
(And after all, isn’t OGS the most passive server? Maybe bell will wake up fighting spirit in people)
So I guess I’ll go with aggressive option. Not because of some kind of underlying meaning behind it, but because soft sound is easy to miss, good example from @Kungfu_Panda, unless it’s super loud I’m not going to notice it.
Just for the record the whole thing was discussed and “announced” in a dedicated thread.
But I see your point. I don’t think these changes are interesting (not the right word, but you get me…) enough to clutter the announcement banners with them, but next time something new and “major” comes up, we might start sort of a “new features” thread? Would that be a good compromise? (sorry for offtopicing, I will split it if it gets too confusing)
I’m kinda with you on wanting a less bracing sound, though I’ll definitely take anything over nothing. But sound is subjective, and I find the tone beep really piercing and uncomfortable, whereas the fight bells are kind of funny given their association with boxing, but not uncomfortable. The ability to choose between different sounds would be cool.
I feel like the alternatives offered by @Kungfu_Panda and @Farraway are both too gentle and something I could easily filter out while browsing other tabs, thus defeating the purpose of having an announcement. I haven’t personally heard the boxing bells yet but I imagine they would probably be on par with KGS which made me jump through the roof the first time but after I knew what they were, they were fine.
It could be hard to time the announcement properly, because only @anoek knows when it gets deployed.
For example, if I understand correctly, it was back at the end of the thread you quoted that the PR was merged, which is a visible event, but it wasn’t until very recently that it was deployed, which is not visible to anyone except by its effects.
So that’d have to be something @anoek himself takes care of?
Perhaps I deserve that. I feel as if my intentions have been rather misjudged. Nonetheless, it was unfair of me to assume that you hadn’t invested time in selecting the sound and I can see why I might have seemed hyper critical or dismissive of your efforts. I’m sorry.
[ vent deleted by GaJ. Suffice to say I was quite taken aback to be described as “lazy” ]
But, in the face of your apology, and the opportunity to vent (now no longer needed) I have become remotivated. You guys make a selection of sounds, I’ll put a choice in, we’ll see if anoek accepts it.
I like the present sound. Besides liking bells generally, there is a quality to their sound which ‘cuts through’ the audio trash we sometimes find ourselves surrounded with better than almost anything else. Except for a chime, maybe?