I’m interested in playing some Ultra-Fast correspondence games. My preferred parameters are:
- 19x19 ranked
- Chinese rules, even game, random color
- Analysis disabled
- Fischer timing: 2 days initial, 3 days max, +4 hr increment
The last part, a +4 hr increment, is what would make this an ultra-fast game. Essentially, I view it as playing an almost live game, broken up into the flexibly arranged sessions. Typically, the game might be finished over a few days or maybe a week or two, but a lot of the moves might be made across several live-like sessions where both players happen to be online at the same time.
You might think, hey, how is that even possible while sleeping (or just being away from the site) for maybe an 8-10 hour period each day?
The key is that this only works if one is able to check on the game (or promptly respond to email/app notifications) fairly promptly over the rest of the 14-16 hours a day that one is awake. While you might lose 8-10 hours of clock overnight (if the other player moves right after you have gone away). you can easily recover that time by playing a bunch of moves the next day (and the only way you won’t be able to is if your opponent does not make any moves over the 14-16 hour period). So, in the end, the worst-case for not being able to refill back up your own time clock is if your opponent refuses to make any moves during your “day”, which will only deplete their time clock even more.
In practice, with two very active players, that will each make moves as soon as possible upon receiving an email/app notifications, both players might well be able to keep their time reserve well over 2 days throughout the duration of the game.
Making the maximum lower could more consistently enforce fast play, but I like having a little bit of flexibility built-in in case one player might need to take a break of a day or two to deal with other things. However, since the aim of the game is to play ultra-fast, I’m looking for opponents that do not anticipate needing to use vacation time or game pauses over the next week or two. Of course, if some sort of unforeseen emergency would to come up, I would be reasonable in accepting a vacation break or pause.
Anyways, I’ve rambled on for long enough. If you want to play a game like this with me, just go over to the main site and accept one of my open challenges. I think I’ll limit it to a maximum of five fast games. If you don’t see any open challenges, drop a reply or message me (in these forums, since I check this way more often). For each game, I’ll post this as my first message just to confirm with my opponent that they understand the ultra fast time setting. I might need to cancel some games and recreate challenges if some people join without realizing what they signed up for, so even if there are no open challenges when you check, I might post more later.
Hello, have a good game. Please note that this game has a very fast time setting, using a +4hr increment. If this does not work for you, or you joined by accident, please let me know so that we may immediately cancel and the game will be annulled. See this forum thread for more discussion about this format: ULTRA-FAST 🏃 Correspondence Games
EDIT: I’ve already found opponents and got five games started, but when some of those are done, I might post more open challenges and seek opponents here. If anyone is looking for similar ultra-fast games, feel free to use this thread to advertise to other forums dwellers. Also, feel free to provide comments and suggestions about this general format.