Make quick matches the primary way of finding matches

That’s what I would expect to happen, if the rating algorithm was a bit more ELO like but…

and

Because there’s this sliding window in the Glicko2 system which is looking at your most recent 15 games/window of 90 days it’s not really clear how a particular win/loss changes your rating.

There’s some small amount of explanations (and further links) here in the docs Ranks and rating · online-go/online-go.com Wiki · GitHub, and more attempted explanations on the forums, but very regularly questions come up on the forums asking why rating is going down after a win.

etc

So the most I can confidently say, is that the handicap in the game factors into the calculation. I believe it’s supposed to be that for each handicap stone you have it treats you as being a rank stronger in the calculation (someone correct me if I’m wrong).