No serious think about all the possibilities!
I introduce to you: Conditional Chat Planner:
No serious think about all the possibilities!
I introduce to you: Conditional Chat Planner:
What about “Conditional Fuseki” that will work on all games you create?
So you create default move tree, opponent also may have it. And so game may start on move 25 instantly after accepting.
Another evil option:
Incorporate AI move [chose % of the game] ok I am out here…
Anoek be like
But it will be short-lived, because the Pure OGS Core will rise, and anoek be like
No wait, what if…
The button will only be shown to proven sandbagger/cheaters?! Then the normal people won’t know.
Wait wait wait wait what if
The feature is already implemented, but we don’t know?
Now I’m legitimately questioning my life, my existence and the universe.
That’s actually not that bad of an idea.
I wish there was an option to conditionally pass. It’s useful for the last few stones.
That’s no secret, and already asked Here
Conditional Resign is a lot more demanded option xD
We could have some entertaining options like:
Make the sound of someone trying to play “happy birthday to you” with a stone and the table.
Make the sound of someone messing the stones in his bowl.
Make the sound of someone letting his bowl fall down on the floor
Make louder noises when putting a stone
Make the sound of someone shaking his foot on the foot of his chair
Shake the board a little bit.
Crash the board as resignation (With an option to propose to put back the stones from memory).
We could have manual counting, for the different sets of rules, like in the reality.
No secret for rengo too, and already asked: Here
Yeah rengo is not called a “secretly wanted” feature. Threads asking for rengo take about half of this forum
We could have a bit more negotiating side like for example:
What you want for let me play twice?
What do you want for removing that stone?
For let me kill this group? Let me save mine?
Something else I was thinking we could reproduce: there is a system of increasing/decreasing the handicap from the result of each played game (which is much quicker as normal) between 2 players. Quite common in weiqi place sometimes.
That could be proposed from the start of a special session. And could be announced in the chat when agreed.
About the chat we could have automatic announcement when becoming SDK and dan and reverse too, back to SDK or DDK. (Could be extended but i figure these are the most important for a majority of players and more would become too intrusive)
Another auto announcement could be with long strikes (10/20/30…)
Every once in a while I wish there was a This topic will close 3 months before the last reply option.
You mean like, when you roll a full house with your 5 dice, I’ll give you 2 sheep and 3 wood and you’re allowed to move twice while doing a pantomime of a squirrel?
A fun mode where the players have only three “add a random stone for the opponent’s next move” choices … do you want to spoil the opponent’s plans? Is there a ko you need to win? Click “Submit and the opponent gets a random stone on the board” and you actually get to play again on the same area …
Unless the random stone is actually useful to the opponents eheheh