Werewolf S06: An Emperor in Atari

Game 6 Rules

Note: We have blatantly “borrowed” from our previous Game Masters, we appreciate your heritage and hope to honor the tradition in your footsteps. :slight_smile:

General Information

The players are Prisoners in the Tower of Anemas in Constantinoupoli, during a rather tumultuous age in history. They are influential, even noble men, who were all deemed enemies of the Empire in one way or another, so they were brutally blinded and sent to the Tower.
Upon their arrival, the always dependable grapevine informs them that an assassination attempt against dethroned Emperor Isaakios II Angelos is under way, who is held captive in the Tower as well.

Although the story is based on historical figures, facts and locations, artistic license was taken and is allowed, as long as it makes sense within the game setting.
Due to the game setting, a restriction about the characters is introduced; all characters are men.

Day and Night Phases

The prisoners are watched during the day (24h IRL), so they are silent during the short winter days.
During the nights (48h IRL), when the prison guards are asleep, they whisper across the narrow, musty corridors and try to find out who are the Assassins among them.
The game starts during the first night, after the Prisoners were transferred to the Tower.

  • Night Phase
    All players will be free to discuss the game with each other during the night phase in the designated forum thread for the game. At the end of the night phase there is vote by public poll to determine which player will be reported to the Night Warden as an Assassin and executed. The execution will only happen if there is a single player who received more votes than all the other players. In other words, nobody dies when the vote is tied.
    During the first night, the Prisoners are still disoriented and are trying to readjust away from their usual environment of intrigue, scheming and machinations, so there is no voting on the first night.
  • Day Phase
    During the day phase only the special roles are allowed to act. The Assassins come prepared, so they can kill on the first day.

Player Roles

Every player gets assigned a role secretly at the start of the game, by DM. This role will be either Prisoner, Assassin, Seer, Smuggler or Coward (see below).

  • Evil Player – Assassin
    Objective: Kill all other prisoners.
    The evil players are allowed to act and speak with each other in the specified thread and during the day phase only.

  • Innocent Players
    Objective: Find and eliminate the Assassins.

    • Seer
      All prisoners in the Tower of Anemas are blinded. One of the prisoners, due to sheer luck, only got half-blind, so during the day he can watch the other prisoners in the common area. He can keep this a secret, if he chooses, since the difference is not visible even to the guards. Because he is literate, he keeps notes. If he dies, the other prisoners will find the notes hidden in a wall crack and learn if he observed an innocent person. Seer does not write down the Assassin’s name for security reasons. If he dies without disclosing it, the secret dies with him. This investigation will take place in a private thread during the day phase.
    • Smuggler
      One of the prisoners is an νόθον, an illegitimate son connected to the Imperial Family. As such, he has connections and can bring contraband in Anemas. He informs the Day Warden which cell in chosen each day for the drop-off. Any cell can be chosen, but not the same cell two days in a row, to avoid detection. That cell in inaccessible to the Assassins for that day.
    • Coward
      One of the Prisoners is a Coward. If the Coward is targeted to die, he will scream and cry and slither to the corridor, thus alerting the sleeping Night Warden and outing the Assassins. Only the Wardens know who the Coward is, he will find out his true nature at the moment of truth, if it comes.
      One of the Prisoners is a Coward. During the Day Phase, if the Coward is targeted to die, he will beg for his life upon which he’ll be bribed and switch sides instead.
      However, if the Coward dies during the Night Phase after being converted, he will rat out one of his co-conspirators. The assassin who will die alongside the Coward will be decided by luck, he will blurt out one name with his last breath.
      If they Coward dies during the Night Phase without being converted, he counts as an innocent death and no additional action is taken.
      Only the Wardens know who the Coward is, he will find out his true nature at the moment of truth, if it comes.

Smuggler and Seer cannot be the same person.

Elimination

Players are eliminated when successfully targeted by the Assassins during the day phase or executed by the Night Warden, after voting. Eliminated players are not allowed to interact with the game in the main game thread.

Emoji Disease

During each round (excluding round 1), one of the Prisoners gets an allergic reaction to prison food at dinnertime, so by the night phase their throat is swollen and they can’t speak, only scribble on the walls. A sick player can only communicate using emoji for that night phase. No player is immune and different foods can retrigger the allergy.

Additional Rules

  • It is not allowed to send any of the other players personal messages about the game, about the players of the game or about playing the game. If you happen to receive a message from another player that breaks this rule, you have to tell us, the GM, in a personal message and we will decide how to deal with it.
  • Players must maintain an adequate level of participation in the game. We understand that sometimes things come up, but try to at least make a couple of posts during each night phase, contributing to the game and vote. Players who are determined to not be participating may be removed or replaced.
  • During the game, questions about the rules should be asked in the Recruitment thread, unless they are about a special role, in which case they should be asked through DM.
  • Players are not permitted to remove content from or delete replies after they have been submitted. The only exceptions to this rule are spelling/grammar/punctuation corrections and adding additional content to the post.
  • You can contact either of the GM, preferably include both of us in the message.

Participants and Characters

@RubyMineshaft
@Vsotvep
@claire_yang
@fiddlehead
@KAOSkonfused
@yebellz
@Sanonius
@Nghtstalker
@Haze_with_a_Z
@bugcat

Please allow the game to unfold as designed by the Game Masters. Thank you.

Note for Spectators:

We welcome all forum users to spectate and enjoy this game. However, in order to prevent the game from being influenced by spectators, please do not like posts from the players, vote in polls, or comment in the game thread until the game has ended. You are welcome to participate in the kibitz thread, please ask by DM to be included.

Night 2 poll
Night 3 poll
Night 4 poll
Night 5 poll
Night 6 poll

8 Likes